Japanese-style murder mysteries in English. Every clue is a document — no props, no artwork, nothing to assemble — so they play the same over voice chat as they do around a table.
One host and 2 to 16 players, 60 to 180 minutes, printable PDF — and one title that needs no host at all. Many of them end without a vote: you sign a record, choose a script, or decide what the company says happened.
Start with Last Contact, 04:00 — it is free.
A few smaller things sit alongside them. The Last Locker, 00:40 is a free coin-locker escape for 1 to 4 players — five pages to print, 30 to 45 minutes, no host. The Night Counter, 01:00 is a solo journaling game: you are the lost property clerk, you roll two dice, and you write down who you think left each object behind. THE FROST BOX, 02:00 is a heist: three to five of you take a crate out of a building in ninety minutes, no host, and one of you is working for someone else. Unquenched, 00:00 is a two-player Japanese ghost-story game: twelve candles, sixty to ninety minutes, no host, and the two of you never read the same page. Homecoming, 17:00 plays in your browser, alone, in 20 to 30 minutes — fourteen documents, eight rooms, four endings — and it is free. The Candy Jar, 16:00 is a cozy mystery for exactly four players with no host: nobody is killed, and the only thing missing is a sheet of paper from the bottom of a sweet shop’s jar on its last day. The Usual Place, 06:00 is a one-page puzzle for one or two: print one sheet, take a pen, and find the key a bathhouse owner left “in the usual place” — 20 to 30 minutes, no Japanese needed.
Originally written and published in Japanese. Written with the assistance of AI tools and checked by a human before release.